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Fallout 2 bonus rate of fire
Fallout 2 bonus rate of fire






fallout 2 bonus rate of fire

As in the previous games, Awareness (detailed combat information) alongside Bonus Rate of Fire/Bonus HtH Attacks (global reductions of AP costs for attacks) are universally useful, joined by Slayer and Sniper, which become available due to the increase in the amount of experience gained in a regular playthrough. Different weapons have various special abilities that grant them specific bonuses. It reduces the overall darkness by 10% per level. Perks in this category provide miscellaneous bonuses that do not fit in other categories. Ignores item size and character facing modifiers when stealing. If you have a decent luck, it turns almost every hit into a critical hit. Perks obtained by special actions or interactions with other characters. If you like, you can e-mail me and tell me that you're going to put it on your site, but you don't have to. This perk does not increase your carry weight, nor does it increase your melee damage. does not have any effect unless the player character's strength is less than 4 (and affects weapons of marginal usability). With this perk, you can use the Sneak skill and attack a critter using a hand-to-hand attack from the back for double damage.

fallout 2 bonus rate of fire

Your character will do 5 more damage with flamethrowers.








Fallout 2 bonus rate of fire